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Thriller

Knights, Necromancers, and Murder

Witnesses are unreliable … but for good reason. Perhaps magic lies at the heart of these deeds and covers the Necromancer’s tracks.

Knights, Witches, and Murder

In a land where the wolf wind and mists roam like ghosts, the conflicted son of a witch was knighted by the king. Knighted to repay a debt to his father.

Knights, Witches, and the Missing

The children of Hillsvale are disappearing.

Over three decades ago the first child was lost and could not be found. Now, in the past year, twenty children have gone missing.

Knights, Witches, and the Vanished City

The ancient city of Valtera has vanished without a trace.

At least that is what outsiders believe. But an unspeakable event and a curse dating back a century still haunts the city and its people. A curse such as this has not been encountered before, and the dwindling population of Valtera has grown desperate.

A Calec of the Woods Mystery Thriller – Box Set #1 – Books 3 & 4

The children of Hillsvale are disappearing.

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The ancient city of Valtera has vanished without a trace.

Knights, Witches, and Sacrifice

Mysterious murders are devastating those who reside at a strange monastery in the jungle.

No one has seen a thing. Nor can they find the cause. And some have died right in front of witnesses. There is no murderer. No blade. No poison.

Knights, Witches, and the Undead

Calec voyages to Iniland to deliver an ancient treasure for the people of the woods.

The Neseree houses a crew of questionable characters with dark pasts. But their ship has the best track record for smuggling secretive goods while avoiding pirates who plague the waters as well as the legendary Drowned Ones—sailors who have died at sea and returned from the dead.

A Calec of the Woods Mystery Thriller – Box Set #2 – Books 5, 6, & 7

An outpost at the edge of the kingdom.

People who harbor a dark secret dating back to their origins.

Knights, Witches, and Those Who Walk in the Night

An outpost at the edge of the kingdom. People who harbor a dark secret dating back to their origins.

Menataun’s people are being killed by unexplained wild animal attacks as well as by a shambler—one of their own who has become a creature of the night.

Calec and Serileen are drawn to Menataun, attempting to track down the hunter—a suspect in Serileen’s mother’s death. But they find even darker magic already at work, something carried in the blood of these people.

Knights, Witches, and the Afflicted

A mysterious caravan. An affliction left in their wake.

Townspeople are being struck blind after a group of travelers pass through, each victim’s eyes removed by an ethereal whip and replaced with shadowy black pits.

Calec and Serileen pursue the caravan, hunting a specific merchant who is a suspect in Serileen’s mother’s death. But the number of victims climb and draws them deeper into the Horseman’s web of deceit.

Knights, Witches, and the Dragon of the Lake

A timeless fjord. A legendary dragon. An ancient cult known as the Smoke Breathers.

At the edge of the world, people in the town of Lake Home are being burned alive. A nearby village and hamlet have also been put to the torch with all their occupants trapped inside.

Knights, Witches, and the Last Death

The last mystery. An epic conclusion. A return to Duminborne and a dead king.

Inside the castle, soldiers are going missing. Their beds are found slept in but empty save for scatterings of dust. Signs of the Horseman’s presence linger, but another killer does his work.